1/6/2024 0 Comments Autodesk maya lt download![]() This new environment variable is of note for anyone who uses the deprecated Autodesk Gameware HumanIK middleware to load hikc definition files. hikc that included additional roll joints that were unavailable in the 2017 HIK runtime. Maya 2018 implemented an updated version of. hikc files from recent Maya versions while running the 2017 HIK runtime. It works by averaging movement between the character’s neck and chest.Ī new environment variable (MAYA_WRITE_HIK_V1) allows Maya to export. Neck Motion Reduction is useful when the motion created from inadequate capture data. This attribute lets you dampen the amount of movement transferred from the character body to the neck. Similar to the Neck Motion Reduction Properties in MotionBuilder. Fixed: A small issue with the Expand Influence List button shifting to accommodate a vertical scroll bar.Ī new Neck Motion Reduction slider has been added to the Attribute Editor (HIKProperties > Retarget Specific area).Improved: Refresh of the Influences list after you perform various operations like Remove Unused Influences or Add Influences.In other words, you begin painting weights immediately. If you have faces or edges selected on a skinned mesh when opening the Paint Skin Weights Tool, now automatically switch your selection to vertices.Previously you had to add special characters to filter in the Paint Skin Weights Tool, unlike in the Outliner. The Filter Influences field behaves the same as the Outliner Filters, making it easier to locate and select influences you want to work with, especially if you have a complex rig.The Paint Skin Weights tool is updated with the following improvements: To explain, the default setting is off and imported layers are moved under the current base layer.Īctivate the new behavior by setting the file command flag mbl/mergeBaseAnimLayer to True. When importing many scenes with many imported assets, turn this option on. A new Merge Base Animation Layers option has been added to the Import options to let you merge the base animation layer of an imported file with the base layer animation already in the scene.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |